ART Update W15 (Final ) – Jan Van Hassel

Final Post !

Updated a couple of animations / textures.

Made a Splashscreen and used that to update our DVD cover.

Had an amazing time working on this project and a great team. Learned alot.

 

splashscreen    DVD_Cover

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Art Update w15 (Final) – Bernd Decuyper

+ Made trailer

+ Dvd box image

+ Finishing up small things left and right

Capture5

Dev Update W15 (Final) – Baeke Jorian

+ Tutorial Level

+ New UI

– Lots of bugs (some really annoying ones)

+ applied animations for enemies & hero

+ Finishing Touches

2015-06-08 10_05_20

Dev update W15 (final) – Hoet Guntran

+New main menu

+Player progression

+Music manager (9 brand new and epic soundtracks)
(music by: http://incompetech.com)

+Light bakes

+Performance improvements

*Tweaked enemies

-Old menu removed

-Lots of bugs removed

W15_ (3)

ART Update W11-W12-W13-W14 – Jan Van Hassel

ANIMATIONS !!

been busy trying to get my head around how to make quick/simple animations that give plenty of visual feedback to the player.  It honestly took me alot longer than I expacted at first. but I got the job done.

Continued texturing my Ogre and his big club.

Created Icons for our game and HUD elements.

So the last couple of weeks were quit bussy, but had alot of fun working on our assignment. !

Today is the last day we can work on it. put the last bits and pieces together and make our final build 😀

Stay tuned !

artprogressJanW14

Dev Update w14 – Jorian Baeke

Like Guntran mentioned, most programming is done.

+ Some bugfixes

+ Charmed enemies now follow you around & other enemies lose aggro against them when they regain their senses.

+ Updated tech doc

2015-05-31 17_59_42

Dev update 14 – Hoet Guntran

Nearly all programming work is done. Now it’s just bug fixing, tweaking the difficulty and implementing the art.

+ Added Free cam mode

* Altered the web page

w14